![]() Copying these files over those in the Modules folder (replace) will allow newer updates to be available.Ĥ) You can also verify game files with Steam. If savegames already exist, the exact name the numbered mod folder needs to have, after being copied to Modules, will be shown by the folder here.ģ) Because the mods the game accesses are now disconnected from Steam, any updates will occur only to the mod version housed in the numbered Steam folder. If no savegames exist, the folder can be named anything, and the corresponding folder will appear in my Documents (Documents/Mount&Blade Warband Savegames). Mod folders can be identified using the main.bmp and module.ini each have. To remedy this, and to access any previous savegames, you'll need to:ġ) copy all mod folders from the workshop content folder (/steamlibrary/steamsapps/workshop/content/48700) and paste them into the Mount and Blade Warband Modules folder (/steamlibrary/steamapps/common/MountBlade Warband/Modules)Ģ) The folder names in Modules will need to be changed from the number Steam uses to the mods' correct names. This mod disconnects the Steam API which directs the game to look for modules in the annoying place and way Steam houses mods.
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